About

Company

Founded in August 2009, Trunity has built a revolutionary knowledge-sharing platform. By capturing and organizing trusted content and providing social networking capabilities in a safe, scalable environment, Trunity provides an unmatched end-to-end solution for education and businesses alike.

One of the pioneering designers of the Trunity platform was also a co-founder of Wikipedia. Though encouraged by the active participation and excitement generated by crowd sourcing, this individual was somewhat dismayed with the lack of oversight around content creation. He developed the Trunity platform as a blend of engaged crowd-sourcing and traditional editorial workflow. Our vision was to combine the benefits of collaboration with the structure of quality control.

Trunity’s early success came through large projects awarded by government agencies which, working in collaboration with university professors and researchers, chose to build knowledge bases for the public’s consumption. Trunity saw the value in leveraging the platform capabilities which were so critical in developing quality content to allow professors to select particular segments of content for their use in a classroom. The resulting virtual textbooks would be unique both in their creation and application.

While working with universities to develop the virtual textbooks, these same professors expressed an interest in embedding virtual textbooks in the formal classroom process to create a unique learning environment. It became abundantly clear there was a very large, unsatisfied segment in this market of learning management systems.

Separately, Trunity was approached by a number of corporations who sought to leverage the platform functionality to educate their business partners and engage their internal and external customers. The company’s experience was that these corporate clients were able to make decisions relatively quickly and had a ready supply of quality content for distribution. Trunity recognized the strategic value of the short sales cycle in generating cash to support the development of the educational products.